Pathfinder: Kingmaker; Facebook. If the wielder of this +5 speed flail has the Trip feat, each round the first successful hit it lands also attempts to trip the target. Sell Price 8x Alchemy Shard 11x Alteration Shard 1x Regal Orb Physical: (460.5-531.9) Phys+Chaos: (460.5-531.9) Total: (460.5-531.9) Miscellaneous Item class: Two Hand Axes Kingmaker is a unique Despot Axe Despot Axe Two Handed Axe Physical Damage: 90–122 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 13 Requires Level 66, 140 Str, 86 Dex. Ring: Great Dreamer’s Smile. Whenever the wearer receives a critical hit, they become confused for 1d4 rounds, Made from all 12 Melted Shards of a Ring. Building your character in Pathfinder: Kingmaker can be as complicated or as simple as you want it to be. Wearer gets +1 bonus to all attack rolls with bombs. However, it is a requirement to take the following two powers in that chain. +3 Sacred bonus to AC, +3 Attack, +6 Damage. Check my other videos too see the build in action. Jeweler. Additional hits instead add to the duration. Last post: No posts - Start a new thread. This weapon ignores all damage reduction and immunities. This longbow deals additional 1d4 damage to animals and undead creatures. This bonus increases to +2 at level 12. Espionage 3, 8. General mechanics: Dice roll. This +1 dagger grants its wielder a +3 dodge bonus to AC and immunity to nauseated condition. videogame_asset My games. Although inquisitors are dedicated to a deity, they are above many of the normal rules and conventions of the church. ... A subreddit for all things involving Pathfinder Kingmaker made by Owlcat Games. It deals an extra 2d6 points of damage against all creatures of lawful alignment. +1 shield bonus to AC; Deals +1d3 frost damage. Additional hits instead add to the duration. A critical hit does not multiply the bleed damage. ), Bag in Flintrock Grassland during the final chapter, Dropped by Anguished Barbarian Zombie, Sepulcher of Forgotten Heroes. Incinerating weapon is sheathed in fire that deals an extra 2d6 points of fire damage on a successful hit. On a successful hit, it makes the target vulnerable to electricity for 1 minute. Storyteller Relic, This ring grants its wearer a +2 deflection bonus to AC, a +2 resistance bonus to all saving throws and spell resistance 14, This ring grants its wearer's animal companion a +2 enhancement bonus to Strength and Dexterity, This ring grants its wearer a +3 insight bonus on all Persuasion checks, This ring generates a shield-sized wall of force that can be wielded by the wearer as if it were a heavy shield and grants DR 2/-, Linzi's ring prevents her from dying and teleports her to a safe location should she fall in battle. Cast Finger of Death on you upon unequp. Corrosive weapon deals an extra 1d6 points of acid damage on a successful hit. Pathfinder: Kingmaker ... You could alternatively use a different weapon that does more damage such as an earthbreaker (3d6 with Enlarge Person, x3 crit) or a scythe (2d6 with Enlarge Person, x4 crit! This +5 keen agile sai has a chance to stun the opponent on a successful hit and grants its wielder the ability to cast sirocco spell once per day. Whenever the wielder of this weapon successfully lands a hit, the target must succeed at a Fortitude saving throw (DC 15) or be injected with acid that deals 2d4 damage every round for 3 rounds. They gain -3 profane penalty to Strength, Dexterity and Constitution, but +2 profane bonus to Intelligence, Wisdom and Charisma, Sold by goblin merchant when leaving Lostlarn Keep Sold by goblin merchant in Rushlight Fields, This necklace gives its wearer DR 10/Good, Dropped by Misbegotten Troll, House at the Edge of Time, Whenever the wearer of this amulet casts a spell with fire, electricity, cold or acid descriptor, that spell deals +1 damage per die, Semi-random artisan reward, Mim Wobblegander - Silverstep, This locket grants its wearer a +4 enhancement bonus to Dexterity and allows them to cast Blessing of Luck and Resolve twice a day as a 3rd level cleric, This locket makes all 0 level arcane spells cast by the wearer become Empowered, Extended, Reach and Maximized, This amulet grants its wearer a +6 enhancement bonus to Constitution and a +5 deflection bonus to AC, This pendant grants its wearer a +10 bonus to movement speed. Summons a pet cat. This +3 frost fey bane greataxe grants its wielder the ability to cast resist cold spell once per day. Dropped by the Defaced Sister in Abandoned Keep if Tristian doesn't destroy it. Pathfinder: Kingmaker- Wrath of the ... came along. Pathfinder: Kingmaker is the first single-player isometric CRPG set in the world of a top-selling D&D type role-playing game by Paizo. This +1 longbow grants its wielder the effect of Point-Blank Shot and Precise Shot feats. Creatures immune to critical hits are immune to the bleed damage dealt by this weapon. Whenever this +3 agile rapier lands a hit, it makes the target bleed for 1d6 HP per round. This +5 greatclub deals additional 2d6 negative energy damage on a hit, and has a chance to cast vampiric touch on a critical hit. This +3 battleaxe grants its wielder the ability to cast inspiring recovery two times per day. Latest Pathfinder products in the Open Gaming Store. View all games. It deals an extra 2d6 points of damage against chaotic creatures. Last updated: yesterday. videogame_asset My games. This +3 sai grants its wielder a +2 luck bonus on Initiative rolls. Improved shock weapon is sheathed in crackling electricity that deals an extra 2d6 points of electricity damage on a successful hit. The Jeweller Mim, who is staying in a village by Lake Silverstep, wants you to find her an Emerald. The wyvern draws power from the owner of the figurine, and its HD is equal to the summoner's character level, with a maximum of 16 HD, This figurine is capable of summoning a mighty wyvern once a day for 10 minutes. A wielder with the Weapon Finesse feat can choose to apply her Dexterity modifier to damage rolls with an agile weapon in place of her Strength modifier (whichever is higher). This +2 corrosive light crossbow deals an extra 1d6 points of acid damage on a successful hit and has critical hit multiplier x3. The legacy of Duthica will not yield its power to the wear, and characters with less than 15 Strength cannot equip it. Developer: Owlcat Games. Can be used by druids, Positive and negative energy resistance 10; cast Daze once a day as a 1st level wizard, +4 morale bonus on saves against fear effects, Key-locked chest on ramparts of Dwarven Ruins/Trobold, +4 enhancement bonus to Constitution; cast Aspect of the Wolf once a day as a 10th level druid, Cast Fireball once a day as a 5th level wizard and Fire resistance 10, Protection from critical hits and sneak attacks. It has 19-20 critical range. Whenever you score a critical hit with this weapon, your opponent becomes permanently blinded. Studded Leather Armor: Royal Guardian. This weapon is a +2 flaming anarchic agile dagger. The wyvern draws power from the owner of the figurine, and its HD is equal to the summoner's character level, with a maximum of 20 HD, Elixir of Inconceivable Transmutations of Body, and Soul, and Also Mind, Whoever drinks this elixir will permanently gain a +2 inherent bonus to all ability scores, Semi-random artisan reward, Bokken - Outskirts. Pathfinder: Kingmaker – Valerie Quest Walkthrough; Categories. Unequipping this cloak is only possible after casting Remove Curse spell on the wearer and passing a DC 25 caster level check. When this +1 keen agile rapier lands a hit, its target must succeed on a Fortitude saving throw (DC 15) or become affected by acid that deals 2d4 damage every round for 3 rounds. It is part of a Shoanti fighting style called Thunder and Fang, in which a warrior wields both an earth breaker and a klar quite effectively. This +3 improved speed sai grants its wielder 2 additional attacks per rounds. +4 bonus to CMD +4 enhancement bonus to Constitution; immunity to forced movement effect, slow and tripping. This weapon is a +5/+5 double axe. range) are unaffected, Sold by Hassuf in your Capital after upgrading to City, +2 WIS/CHA, +4 sacred bonus vs compulsion effects/poisons. If the weapon's critical multiplier is x3, add an extra 2d10 points of negative energy damage instead, and if multiplier is x4, add an extra 3d10 points of negative energy damage. The soul within the Ovinrbaane can manipulate reality around its wielder, allowing them to cast a mall assortment of spells from Abjuration and Transmutation schools. 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