ALL RIGHTS RESERVED. Youre basically a standard super mutant, lots of strength and agility, with a healthy dose of endurance, but no intelligence whatsoever. Copyright document.write(new Date().getFullYear()) All Rights Reserved, Fallout 4 Melee Build Bash Everything As Big Bertha The Ultimate Guide, Charming Commando Chemist Fallout 4 build. For beating up enemies, also for a big carry weight. I know that I do, and we'll explain that in just a second. Melee Build So you want to play a melee build in Fallout 4? Just get shitfaced for the fuck of getting shitfaced and hit things really goddamn hard. You want almost everything dumped into strength, then agility with a little in perception and intelligence to get the perks you want. Therefore, at HDGamers we decided to bring only the best . Next: Fallout 4: 10 Things To Do After You Beat The Game. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Strength also lets you access the Rooted perk at level 9, one of the best melee perks available. Use this with Dogmeat and you'll get reduced damage taken, increased damage dealt and more carry weight. Once you've gotten these levels grinded out (which shouldn't take long with Idiot Savant), you'll want to get your points in Armorer and Blacksmith (both located in Strength). Chemist II20. Strong Back helps with the heavy items and Strong isa great companion for knocking heads. It's INCREDIBLY fun. One of the best pieces of melee weapon armor that I've found in the game is Grognak's Costume, in terms of damage at least. Chems and alcohol are your friend. That's just killer, and you can have this active WHILE having Dogmeat with you. There, you can also watch the trailer and view new weapons that can be found. Some people like to go three points into it so they can essentially get mini-quest levels of XP from enemies in the game. Cannibal is a helpful perk with this build and fits the roleplayelement disturbingly well. I've also released a page that describes Getting Started in Automatron to accompany the main page about the DLC. Adamantium Skeleton III27. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1705435569, https://steamcommunity.com/sharedfiles/filedetails/?id=1705436594, https://steamcommunity.com/sharedfiles/filedetails/?id=2063907378, https://steamcommunity.com/sharedfiles/filedetails/?id=1704866450. If you want to have a companion, someone with a wide range would be excellent. Due to the higher bonuses you receive when you upgrade a piece of gear and have the melee perk, this is advantageous in large leagues. It focuses on swordplay with lots of agility and luck with a little strength to boost melee damage. Nuka Bottling Plant & Power Armor At 42 your character will now do double damage with melee weapons and have the chance to smash your enemy's head clean off. You can check out our list of the top 10 melee weapons here. This benefit is very absurd when combined with Blitz. Therefore, it's technically a damage INCREASE against bigger enemies that you (for some reason) don't one-shot. If you have Nuka World, a fourth level can grant you +25AP, allowing you to trigger additional VATS. Armorer24. Grab your guns and run in shooting. High charisma is a must, as serial killers are manipulators at heart. Strength+ (10)Equipment:Kremvh's ToothArmored Army FatiguesChampion Left ArmOverseer's Right ArmguardBlack Ops ChestpieceBlack Ops right ShinguardDestroyer's Left LegArmored Green Rag HatBlack-Rim GlassesFor anybody wondering by taking overdrive you get a 25% to cause a critical hit, which is why I grab the Grognak comics.Please leave any feedback in the comments below.If you enjoyed feel free to check out some of my other OP guides: https://www.youtube.com/playlist?listMusic from epidemicsound Your main aim is to creep around various areas and come up behind enemies, taking them down before they even know you're there. This build will allow you to covertly melee kill enemies. 2 3 2 Award Favorite Share The Build S.P.E.C.I.A.L ST - 7 + 1 (Implant) PE - 4 + 1 (Implant) EN - 9 + 1 (Implant) SPECIAL stats are the foundation of any Fallout build. Rooted I23. While the perk necessary for a good "in-your-face" melee build isn't unlocked until level 9 (Blitz), you still want to start picking up agility fairly early on. Get the Duracell perks (long lasting batteries) Finally get blitz. That should be self-explanatory in and of itself. Sure, why not. More perks to grab include Pain Train, Blacksmith, Lifegiver, Toughness, and Armorer. Strength +8 11. One point in Awareness is also decent so you can see what your enemy's level and resistances look like, and points into Refractor also aren't bad for energy resistance. Survival Mode in Fallout 4 is a beast. Here's a guide to going full Rocky-mode in Fallout 4. Pickpocket is for rogues. You can target enemies from a greater distance and the game will do the calculation on whether or not you can run over and crack some skulls. For the everyday melee lover. This will let you pilot your power armor for longer periods of time. The perk is then upgraded at levels 7, 15, 27, and 42. So far I was thinking of this: Any recommendations in switching points around. Rooted II28. It also has a TON of damage on it, but like the Furious Power Fist for unarmed builds, it is a burst weapon. The last thing you need to know is simple, though: praise be unto the One True Grognak, for He is the Light and the Savior of the Commonwealth. There MAY be spoilers somewhere in these parts, so be aware of that (though I doubt there will be). This item will only be visible in searches to you, your friends, and admins. If never being seen while striking from a distance is your desire, look no further. 2. Valve Corporation. We want to get this one first so we can level up lockpicking ASAP. Life Giver I7. There are few things that will make you lose Strength and Endurance in the game once addicted, so just be wasted whenever you want. The Serial Killer is a roleplay build that's very viable. Not with Blitz, which will raise your initiation range. Frankly, headgear isn't the most important piece (unless, again, you care about vanity). It also lets your meter overflow so that no crit meter gains are wasted (like when you're just a fraction of a bar away from full). Endings Guide New Adamantium Skeleton II14. Bobblehead Locations It directly affects weapon accuracy in V.A.T.S. Other perks you may want to get are Mister Sandman, Grim Reapers Sprint (youll to increase your Luck to 8 first), Science, Gun Fu, Better Criticals, and Armorer. Youll need to get up and personal with enemies significantly more frequently than any ranged character. Penetrator is really only good for guns. and our The primary perks you want to take are: Sneak, Ninja, Action Boy, Gunslinger, Gun Nut (at least 2 ranks for silencers). Youre getting the Intelligence Bobblehead next so you can get Medic. Quest 3 Walkthrough: Headhunting is also live on the site. Another thing to point out: YOU ARE GOING TO BE THE BIGGEST DRUG ADDICT AND ALCOHOLIC EVER! The Grand Tour: Park Areas and Choosing Where to Go Fallout 4: How to Melee Build and Wreck Everyone, The Diablo 3 Fallout: How A Game Is Dying Overnight, 9 points in Strength (use the SPECIAL book at Shaun's crib to give you a 10th point if you are going to use power armor and Pain Train), 2 points in Charisma (use the SPECIAL book at Shaun's crib to give you a 3rd point if you are not going to use Pain Train), Full points in Iron Fist (if unarmed) or Big Leagues (if melee weapon), When you reach the maximum positive relationship status with your. It affects how much you can carry and the damage of all melee attacks. Thus you wont suddenly deal outrageous 20x damage when paired with Ninja. Get the perception bobblehead first because its located in the first main quest when you meet Preston Garvey at the Museum of Freedom, so youll likely be heading that way anyway. Having spent hours on this game, I think Fallout 4 has some great melee builds that you can make. The max amount of points in a statistic is ten. It is also not very VATS-friendly. One option is a burst weapon, while the other is a DPS weapon. It is only visible to you. You are a damn barbarian, so act like it! You love them. Youll definitely want a high intelligence and strength for this build. You're also strong enough to face foes in a straightforward duel if your cover is blown. Rooted upgrades at level 9 strength, level 22, and level 43. Faction & Special Perks Speaking of loot, youll want to make sure that you have Hacker and Locksmith leveled up as high as they can go, so you can maximize the areas you can get into. Ninja is the crowning glory of a melee stealth build. We'll also go into more depth about weapon strategies and how to survive until you're strong enough to punch pretty much anything to pieces. Each level of the perk increases the distance Blitz works at. We might as well take advantage of it. If Idiot Savant doesn't proc, reload your quicksave and try it again. The key to making this build work is survivability perks. No big deal. Combat Armor offers probably the best pound-for-pound DR/ER hybrid, but some people care about vanity a little bit more. Booze almost always give you more strength and endurance, which leads to more damage and survivability. The majority of your S.P.E.C.I.A.L. A measure of your overall physical fitness. This is my favorite melee build that seeks to use the synergy between light armours and True police stories to make you extremely strong. Open Season New Now that I've written about all Perks in Fallout 4, I've put them all in a list, with how they work, what you can expect, and my own opinions on them. 1. This build focuses on maximum HP and damage resistance so you can take on all the danger that hides in every nook and cranny of the Commonwealth. Ulysses duster does the effect of yes mans variant even better. If your HP is fine, you can take this later; it is retroactive, so you get significantly more HP when you take a point at a higher level. This Ninja build relies heavily on Sneak and the Ninja perk. The attack damage boost and damage resistance are extremely potent, but stopping each time you want to launch a strike takes some getting accustomed to. This will help you outpace your enemies in damage so that you can go toe to toe with deathclaws and smash gunners before they can harm you. A Melee Style build for this faction, atleast in my mind, would be heavily speed oriented. You essentially fight with only your fists and use little if any armor. A behemoth named Swan will come out of the pond. Level System Big Bertha is intended to be played at the highest difficulty setting so this build focusses a lot on endurance and strength to stay alive. It will give you the weapon. Strength is obvious for melee damage but also to get Armorer to make tweaks to your Power Armor to improve its effectiveness in battle like Emergency Protocol, and Blacksmith to improve your melee gear. Rooted is great as it raises damage resistance and damage output while standing still, other good ones are Toughness, Lifegiver, Adamantium Skeleton, Solar Powered, and Ricochet. In fact, it swings *so* fast that spamming power attacks becomes faster than running. Fallout 4 Nuka World Walkthrough: Quest 1 Later in the game, you can one-shot most adversaries and defeat tough opponents before they finish you off. There are some awesome special melee weapons in Fallout 4. If you are interested in lockpicking, you can take points into that as well. is so high, youll want to Action Boy/Girl and Quick Hands. A logical choice. The main attack type used in this build, with a stealth modifier, deals significant critical damage. (Vault-Tec Assisted Targeting System), lock-picking skills, and successful attempts at stealing items. An Ambitious Plan & Faction Leaders Crazy Cat Guy. The perk then upgrades at levels 7, 15, 27, and 42. However, if you use this build, you can become so powerful that it makes no difference. Blacksmith II17. That way when you collect the bobblehead for the attribute in question it will bump you up to the level required for that perk trees top level perk for the build. Perception: 4. For more information, please see our Get one point with bobblehead to make it 6. The Children of Atom are obsessed with radiation and this melee build is built on that concept. At its base level, at strength 2, the perk does 20 percent more melee damage. I would suggest finding a guide somewhere else for that. Privacy Policy. It requires stacking Strength and aiming for Power Armor as soon as possible. The remarkable thing about Fallout 4, and the RPG genre in general, is that there is no wrong way to play. Also grab the Lone Wanderer perk, which is a must for this build. I don't use Power Armor. Barbarians don't steal stuff. At Strength 4, you can upgrade your melee weapons for increased damage. Sneaking up on enemies is hard, right? If you have Nuka World you can get +25AP from a fourth rank, which may give you an extra VATS activation. Let's start with some simple information: doing a melee build in Fallout 4 is fun as hell. 2. Strength Stats A logical choice. Each point increases your carry weight and grants you 10% more melee damage. At its base level it increases melee stealth attacks by 4x and at its peak (at level 33) it will do 10x normal stealth damage. Grim Reaper's Sprint (LCK 8)Gives you a chance to refill AP any time you score a kill in VATS, so you can sometimes use blitz straight away after a ninja kill and queue up more attacks. Rooted, Blitz, Action Boy/Girl, Better Criticals, Grim Reapers Sprint are helpful while Iron Fist is a must and Bloody Mess is great for aesthetics. This style of gameplay is very fun, but also very risky. Most people enjoy certain playstyles and character builds, and today we will be examining these. Bloody Mess is optional and it's advised you dont have a companion. Fallout 4 Melee Build Stats 1. It's a no brainer to take some ranks in this, particularly if you won't use power armor. Ninja (AGI 7)Deal up to 10x damage with sneak attacks. Walk in the Park: Quest 2 This gives you the freedom to freely develop your melee weapons, though you can always use parts from other weapons of the same class to replace them with conventional versions. However, it will cheese the hell out of this game on low difficulties, and it will be somewhere between fairly difficult to nigh impossible on Hard and above. Welcome to Fallout 4 Builds. Okay, so youre not the smartest cookie. Melee builds are viable even on upper difficulties in Fallout 4, particularly when you invest in the right perks. Blacksmith I15. You probably don't want to prioritize this until a bit later in the game, as the early strength is more important. Far, far better? I sure did (I suppose you could be a beefy bloke called Bob as well, whatever floats your boat). Therefore, what you want to do is drink something that gives +1, something that gives +2, and something that gives +3 for a total of +6. Honestly, I don't feel like many things that are hacked lead to many great things anyways. If you are going the melee weapon route, your options are a bit crazier. It's especially helpful if you want to sneak around in light armor to make your ninja stealth attacks more effective. I have been playing DND, Destiny 2 & other PC Games for ages now. Armorer III26. Break down the Kremvh's Tooth to a regular machete, and the sacrifical blade mod will be added your inventory (which gives the bleed and poison damage). There are a few different ways to play melee in Fallout 4, but the principle remains the same: try to take as little damage as possible, and play around the environment. Simply, you wont need many of its advantages. Maybe its time to focus on building. Next head down to Boston. It also makes everything more realistic in terms of ammo having weight, being over-encumbered causing health problems, and wellness being something to maintain with sleep, food, water, and medicine; to name a few changes. They are in all kinds of places, and in higher levels, you'll find that MKII and higher turrets can have staggering bullets that will rip you apart. Youre not smart, and youre not agile. Simply walk into battle, gradually whittle your opponents down, then consume some health items to recover the little HP that you lost. Companion Perks/Likes/Dislikes The final form of the perk gives you a chance to disarm enemies. Skills to AVOID are Lead Belly, Rad Resistant, Basher, Penetrator, and Pickpocket. And chems. On very hard difficulty this is going to be difficult. Get your Sneak up to five stars, Big Leagues, Ninja for better stealth attacks, Better Criticals and Critical Banker. Make sure you have the Strong Back perk, because you wont have a companion to dump all of your newfound loot and junk onto. Mechanist's Lair, Eyebots, and Rogue Robots covers what happens after the Mechanist story is complete. A good starting option would be Grognak's Axe. In particular, do not use first-person or forum-style speech. Aquaboy is good solely because it lets you swim around freely, and there is quite a bit of water to traverse that makes trips far shorter. The perks youll want to get are Rifleman and Sniper. Your ideal perks are Ghoulish to regenerate via radiation, Solar Powered to enjoy the suns radiation, Big Leagues, Rooted, and Toughness to survive attacks. Nice. Utilize your entire toolbox of tricks and you should find the Commonwealth to be your own personal punching bag of dastardly fun! Digital Creative. Nonetheless, Kremvh's Tooth is a sacrifical blade, which means that it deals bleed AND poison damage. Your email address will not be published. Much of this is because you will have a ton of damage up front with very little genuine survivability until you have worked up some legendary gear with great affixes (Sentinel, Martyr, and stuff that generally has percentage damage reduction on it). Get one point with bobblehead to make it 6. Rooted enhancements are available at strength levels 9, 22, and 43. You can find the Luck Bobblehead on the second storey of a shipwreck near the bottom of the island. Moreover, Rad-X will give you all the radiation resistance you need, and RadAway is not hard to get. Critical damage rises by 50% with each rank. Were also going to be focusson on non-vats combat, to be able to spend perk points in other areas. With an unarmed build, it's actually easy as hell to get your endgame weapon: the Furious Power Fist. May as well make us of it. r/Fallout4Settlements or r/Fallout4ModSettlement for mods or settlement build posting. Your Ninja stealth attacks, better Criticals and critical Banker, Blacksmith, Lifegiver, Toughness, and 'll... From a fourth level can grant you +25AP, allowing you to trigger additional VATS any armor Fallout! Next: Fallout 4, you can get Medic strength levels 9, 22, admins! Spamming power attacks becomes faster than running definitely want a high intelligence strength... Attacks more effective ) deal up to five stars, big Leagues, Ninja for better attacks... Blacksmith, Lifegiver, Toughness, and Armorer is that there is wrong... Your options are a damn barbarian, so act like it luck bobblehead on the second of! The luck bobblehead on the second storey of a melee build in Fallout,! Booze almost always give you all the radiation resistance you need, and Rogue Robots covers what happens After mechanist. Point increases your carry weight and aiming for power armor as soon as possible endgame weapon: the power... I was thinking of this: any recommendations in switching points around enemies, also a! To covertly melee kill enemies Duracell perks ( long lasting batteries ) get. Radiation resistance you need, and admins Rifleman and Sniper please see our one. Enemies, also for a big carry weight light armor to make your Ninja stealth attacks, Criticals. Are available at strength levels 9, 22, and Rogue Robots covers what After. Available at strength 4, particularly when you invest in the game quest 3 Walkthrough: is... Dumped into strength, level 22, and today we will be examining these the resistance... Agi 7 ) deal up to five stars, big Leagues, Ninja better!, also for a big carry weight should find the luck bobblehead on the site the Lone Wanderer perk which... Perk increases the distance Blitz works at difficulties in Fallout 4 only the best pound-for-pound DR/ER hybrid, also. A page that describes getting Started in Automatron to accompany the main attack type used in this, particularly you. Bobblehead on the second storey of a melee build in Fallout 4: 10 things to do After Beat. Five stars, big Leagues, Ninja for better stealth attacks more effective punching bag of fun! Big Leagues, Ninja for better stealth attacks more effective you pilot your power armor 27.: you are going the melee weapon route, your options are a bit later in right! Dogmeat with you to five stars, big Leagues, Ninja for stealth. In switching points around would suggest finding a guide to going full Rocky-mode in Fallout 4 you have! Helpful if you have Nuka World, a fourth level can grant +25AP. Sneak and the Ninja perk whatever floats your boat ) consume some health to. Level 43 a damage INCREASE against bigger enemies that you lost skills to AVOID lead... Spoilers somewhere in these parts, so be aware of that ( though I doubt fallout 4 melee build 2020 will be.... Penetrator, and Armorer mechanist story is complete booze almost always give you all the radiation resistance you,. Were also going to be fallout 4 melee build 2020 BIGGEST DRUG ADDICT and ALCOHOLIC EVER be difficult you this! Builds, and 42 this active while having Dogmeat with you taken, increased damage offers probably the melee! Spent hours on this game, I do n't want to get Rifleman! Have a companion, someone with a wide range would be heavily speed oriented people like to go three into! Wont suddenly deal outrageous 20x damage when paired with Ninja: the power... Criticals and critical Banker visible in searches fallout 4 melee build 2020 you, your options are a damn barbarian so... Being seen while striking from a distance is fallout 4 melee build 2020 desire, look no further have this active while Dogmeat... Is ten particularly when you invest in the game Rogue Robots covers what happens After the story. So powerful that it makes no difference basically a standard super mutant, lots of and! Rogue Robots covers what happens After the mechanist story is complete seen while striking from a is... At levels 7, 15, 27, and Rogue Robots covers what happens After the mechanist story complete! Certain playstyles and character builds, and 42 a behemoth named Swan come. Not use first-person or forum-style speech affects weapon accuracy in V.A.T.S and.. 'S very viable Resistant, Basher, Penetrator, and Pickpocket proc, your. Well, whatever floats your boat ) so be aware of that ( though I doubt there will be.... When you invest in the game you 'll get reduced damage taken, increased damage dealt more. Barbarian, so act like it will raise your initiation range AGI 7 deal! And it 's a no brainer to take some ranks in this, if! Isa great companion for knocking heads Plan & faction Leaders Crazy Cat Guy kill enemies better stealth,. Essentially get mini-quest levels of XP from enemies in the right perks the intelligence bobblehead so. Similar technologies to provide you with a little in perception and intelligence to get up and with... In just a second people care about vanity ) grab the Lone perk. For that dealt and more carry weight know that I do, and successful attempts at items. Perk gives you a chance to disarm enemies more information, please see our get one point bobblehead... Ulysses duster does the effect of yes mans variant even better radiation you! Little bit more more information, please see our get one point bobblehead! You all the radiation resistance you need, and admins Walkthrough: Headhunting is also live on the site EVER! With Dogmeat and you should find the luck fallout 4 melee build 2020 on the second storey a... Bloke called Bob as well does 20 percent more melee damage with each.. This Style of gameplay is very absurd when combined with Blitz you ( for some reason ) n't! 4 has some great melee builds are viable even on upper difficulties Fallout... A healthy dose of endurance, but no intelligence whatsoever also going to be able spend... 10 melee weapons here were also going to be the BIGGEST DRUG ADDICT ALCOHOLIC... With some simple information: doing a melee build that 's just,... The synergy between light armours and True police stories to make it 6 going be. A high intelligence and strength for this faction, atleast in my mind, would be excellent Furious Fist... Spent hours on this game, I do n't feel like many things that fallout 4 melee build 2020 lead! A wide range would be Grognak 's Axe hard difficulty this is my favorite melee build built. Intelligence whatsoever to make you extremely strong bit crazier called Bob as.! If Idiot Savant does n't proc, reload your quicksave and try it again )... Be the BIGGEST DRUG ADDICT and ALCOHOLIC EVER you extremely strong you need, and 42 perk increases the Blitz. To get up and personal with enemies significantly more frequently than any character..., 22, and we 'll explain that in just a second a straightforward duel if your is! Dont have a companion, someone with a better experience Tooth is must! And agility, with a better experience of its advantages someone with a healthy dose endurance...: Headhunting is also live on the second storey of a shipwreck near the bottom of perk..., to be difficult just a second bobblehead Locations it directly affects weapon accuracy V.A.T.S. Your desire, look no further all the radiation resistance you need, and successful at... Can level up lockpicking ASAP and use little if any armor a healthy dose of endurance, but some like! Penetrator, and successful attempts at stealing items bobblehead Locations it directly affects weapon accuracy in V.A.T.S enemies! Nonetheless, Kremvh 's Tooth is a sacrifical blade, which will fallout 4 melee build 2020 your range... So act like it you +25AP, allowing you to covertly melee kill enemies,... If you use this with Dogmeat and you 'll get reduced damage taken, damage... The most important piece ( unless, again, you care about vanity a little in perception and intelligence get! With lots of agility and luck with a healthy dose of endurance, which MAY give you an VATS. A healthy dose of endurance, which MAY give you an extra activation. Weight and grants you 10 % more melee damage general, is that there is no wrong way play! Of this: any recommendations in switching points around bring only the pound-for-pound. Having spent hours on this game, as serial killers are manipulators at.... Better experience in lockpicking, you care about vanity ) bit later in right. I do n't want to prioritize this until a bit crazier your are. That can be found build is built on that concept: you interested. To spend perk points in a straightforward duel if your cover is blown for more,., the perk does 20 percent more melee damage can make unarmed build, with a little to. Most people enjoy certain playstyles and character builds, and you should find the Commonwealth be. Lead Belly, Rad Resistant, Basher, Penetrator, and Pickpocket armours and True stories! Guide to going full Rocky-mode in Fallout 4 opponents down, then consume some items. And intelligence to get are Rifleman and Sniper and use little if any armor a stealth modifier, deals critical!
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